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Jean-Francois Delcasse


This week features another COTW matched set of characters: two military officers from a steampunk 19th century Europe, arch enemies, each obsessed with killing the other...


Major Jean-Francois Delcasse; trim, middle-aged officer

(c) copyright 2001 Volker Bach

Total Points: 103 Points

Age 46; 5'6"; 140 pounds; a wiry, dapper man in blue tunic and red trousers - bespectacled and bewhiskered - usually wearing a dress sabre.

ST 10  [-] - thrust 1d-2, swing 1d
DX 12 [20] - basic speed 5.75, move 5, dodge 5
             parry (broadsword) 6*
IQ 14 [45]
HT 11 [10]
WL 14  [-] - fright check 17**
 *includes +1 PD from basket hilt
 **includes +2 from Collected

ADVANTAGES: Absolute Timing [5]; Appearance (Attractive) [5]; Collected [5]; Fit [5]; Military Rank 4 (Major) [20]; Status 1* [0].
 *free from Military Rank

DISADVANTAGES: Code of Honor (Officer's) [-5]; Duty (to Army, 12-) [-10]; Enemy (Klaus von Ravensberg, 6-) [-5]; Secret (Killed a man in a duel) [-10]; Vow (Kill Klaus von Ravensberg) [-10].

QUIRKS: Chauvinistic; Flashy dresser; Dislikes "hands on" work; Twirls his moustache when thinking; Loves machines. [-5]

SKILLS: Administration-13 [1]; Area Knowledge (Franco-German Border)-15 [2]; Armoury/TL(5+1) (Artillery)-14 [2]; Artist-12 [1]; Bicycling-11 [.5]; Boxing-10 [.5]; Broadsword (Sabre)-10 [.5]; Driving/TL(5+1) (Tank)-12 [2]; Engineer/TL(5+1) (Steam Vehicles)-14 [4]; First Aid/TL6-14 [1]; Gunner/TL(5+1) (Vehicle Cannon)-14* [2]; Gunner/TL(5+1) (Rotary Machinegun)-13* [1]; Gunner/TL(5+1) (Field Guns)-13* [1]; Guns/TL6 (Pistol)-13* [.5]; Guns/TL6 (Rifle)-13* [.5]; Leadership-13 [1]; Mechanic/TL(5+1) (Steam Engines)-13 [1]; Mechanic/TL(5+1) (Tank Drivetrain)-13 [1]; Orienteering-13 [1]; Riding (Horse)-11 [1]; Savoir-Faire-14 [1]; Savoir-Faire (Military)-13 [1]; Strategy (Land)-14 [4]; Tactics-12 [1]; Teamster (Horses)-12 [.5].
 *includes +2 from IQ

LANGUAGES: French (native)-14 [0]; Greek-12 [.5]; Latin-12 [.5].

EQUIPMENT

Jean-Francois Delcasse always wears 'regimentals' - the red-and-gold embroidered blue tunic and trousers of the fashionable Régiment Deuxième d'Artillerie Mobile Cuirassée. His dress coat, for grand occasions, carries copious gold frogging and three medals for conspicuous gallantry. His undress coat is more subdued, but always immaculately spotless. He carries with him a Swiss-made pocketwatch of unsurpassed precision, a tobacco pouch and a spare set of steel-rimmed pince-nez spectacles at all times. In action he carries a saber (treat as stabbing broadsword), a Chamelot-Delvigne service revolver in a belt holster (Malf crit, Dam 2d, SS 11, Acc 2, 1/2D 150, Max 1200, Wt. 2.6 lbs, ROF 1, Shots 6, MinST 11, Rcl -2, Holdout -2), and occasionally a Mousqueton Gras carbine (Malf crit, Dam 4d+1+, SS 14, Acc 8, 1/2D 700, Max 2300, Wt. 7.25 lbs, ROF 1/4, Shots 1, MinST 12, Rcl -3, Holdout -6). None of these weapons sees much use.

BIOGRAPHY

Born in 1843 to a military family with three generations of glorious service to the Grande Nation, Jean-Francois Delcasse could hardly become anything but a soldier. His instructors noticed the boy's impressive mental faculties early, and he was sent to the prestigious École Polytechnique to prepare him for the eventual officer cadetship at StCyr. He entered the artillery late, but with a string of credentials that assured him rapid promotion. In no nation other than France would his interest in machines and technology have been as readily tolerated; there, it made him something of a star, expected to go to staff college and eventually rise to the heights of generalship.

It was not to be. He proved himself an excellent officer in the Franco-Prussian War, which he fought as a Premier Lieutenant in the field artillery, but his experiences changed him forever. Carrying out the orders of superannuated generals according to doctrines of combat more suited to the Napoleonic wars than a modern battlefield, he led brave men to horrible deaths in the lethal barrages of the German artillery. Outranged, outgunned and outmatched at every turn, he gave as good an account of himself as he could before the end.

It was at that time - in the winter of 1870-71, a little south of Paris - that he first came up against II Battery of the Prussian 22. Horse Artillery and a young Lieutenant Klaus von Ravensberg. The two men were evenly matched in skill, determination, and aggressiveness, and involved their units in a savage battle. Casualties were staggering on both sides, and when - towards nightfall - the Prussians decided to attempt a night raid on the French position, hatred running high on both sides. The French gunners were taken in the rear and shot and bayonetted by grey-coated artillerymen led by a screaming blond giant sabering men left and right. Delcasse fell, found himself at the feet of the Prussian expecting death and - was spared. The next morning, his battery re-organised as a tattered shadow of its former self, ammunition wagons burned, guns spiked, the men in rags and unarmed, many wounded, to move to the rear. In burning humiliation, Jean-Francois Delcasse reported to headquarters and tendered his resignation.

It was rejected. Delcasse ended the war as a Capitaine in the artillery, decorated for gallantry and recognised as a fine officer. He was also broken, embittered, riven with self-doubt, feeling anger toward a complacent system and a burning desire for revenge. His driven campaigning for modernisation gained him no friends, and his naming expressly those responsible for the debacle of 1870 made him powerful enemies. Even when - largely at his insistence - the first steam-driven Chars-Cannon (see Appendix I, COTW #33c) of the Artillerie Mobile were commissioned, command over the unit went to another man. Eventually, Delcasse was made a Major and given command over a battalion of the new war vehicles.

In the meantime he had also found the name of his nemesis, the officer who had humiliated him by sparing his life in that disastrous defeat. Klaus von Ravensberg, a Prussian artilleryman, became the center of his revenge fantasies. He followed the man's career, collected information about him, sought his acquaintance and eventually confronted him, deftly maneuvering him into a corner and forcing him into a pistol duel. Delcasse lost, again owing his life to the mercy of the Prussian. His hatred became obsession. Two years later, in 1884, he managed to get into a quarrel with von Ravensberg's brother-in-law, an attorney, and duelled him. The young man died. Exultant, Delcasse wrote a letter to Ravensberg explaining the whole story. In return, he received the briefest of notes: "THE NEXT TIME YOU WILL DIE."

ENCOUNTERED

Delcasse is an urbane, charming, vivacious man with a pleasant demeanor, infectious laughter and a sense of humor and good clean fun. His pace is exhausting to less energetic people, but he knows how to enjoy himself and is generally fun to be around. Women especially are likely to be taken in by his attentions, and he is quite the charmer with a reputation for amorous conquests. He consorts only with people of his kind, preferring the company of men of letters and scientists to that of the officers of the traditional arms (infantry and cavalry). At work he is a perfectionist, accepting and delivering nothing short of letter-perfect performance. He treats his subordinates correctly, even with some condescending warmth, but he tolerates no weakness or indolence. Many soldiers have left his unit disgusted with his demands, though all admit that there is no hypocrisy in him - he lives up to his own standards.

His secret drives and obsessions are hidden far beyond the surface, and very few people have ever seen his pleasant face contorted by rage, his judgement clouded by hatred and his hands shaking with anticipation of violent revenge. Most put it down to his fervent hatred for all things German.

CANONICALITY

Jean-Francois Delcasse is fully canonical. His divergent technical Skills are TL(5+1) according to GURPS Steampunk (p.ST9), so he is not appropriate to a historical campaign.

WHAT IF?

Both Delcasse and his nemesis Klaus von Ravensberg can easily be played in a variety of tones, from cinematic ultraviolence ("I will get him. Blow up the fucking building already.") or fierce, brooding obsession to high tragedy ("Why didst thou not speak, Desdemona?") and even high camp ("I am Inigo Montoya. You killed my father. Prepare to die."). They should always remain somewhat tragic, sad figures, however, trapped in a vicious circle of violence and fixated on past events.

Delcasse works best in a Steampunk or darkened Castle Falkenstein game. He could be translated into an officer in a similar situation - a Russian after the defeat in Poland in 1923, a Chinese officer in 1898 with a Japanese nemesis, an Austrian after the Italian unification, or a South Korean in the 1950s. It's probably not worth the trouble, though.

ADVENTURE SEEDS

Jean Delcasse is a driven man, and any encounter with the PCs should lead (over short or long) to a confrontation with his obsession. In a civilian campaign, this is most likely to take the shape of an intrigue (sophisticated, needlessly complex and a little too pat, just as Delcasse likes his plans) to get von Ravensberg in front of his gun (or otherwise hurt him). Delcasse is an honorable man, within limits, and quite aware of the obligation his service oath places him under, so he will do nothing (overtly) that is unbecoming or reflects badly on France, the French Army, or his regiment. However, if he were presented with a tempting opportunity to exploit such an opening he MIGHT just choose to resign his commission...

If - in the apocalyptic tradition of the darker side of the Steampunk genre - Europe explodes in warfare (with France and Germany the likeliest culprits), he will be out on the battlefield killing /boches/ with unholy delight and hunting for von Ravensberg quite openly. His arm and unit are not quite suited to this task, but he knows that if he just wreaks enough merciless havoc, von Ravensberg will hear of it and come to the showdown. Of course, if France and Germany should end up ALLIES, Delcasse will be in a pretty pickle. This could pose an interesting problem in its own right for military PCs - trying to liaise co-ordinated operations between two commanding officers who would like to do nothing better than kill each other!

Affaires d'Honneur: The PCs meet Major Delcasse in one of the fashionable spas of the Rhineland, taking the waters and making the usual social rounds. In good time they will find him taking an unusually strong interest in getting a young man to meet a lovely French lady. This youth is Friedrich von Ravensberg, Klaus' nephew, and the lady a high-class Parisian courtesan. Once he manages to get the couple to arrange an assignation (simple enough - young Friedrich is barely 20 and easy prey) he will storm in and use the compromising situation to create a duel, a scandal, or a blackmail opportunity. What (if anything) the PCs choose to do about it is their business.

- written by Volker Bach (bachv@paganet.de)
- editted and formatted by andi jones (andi@angelwerks.com)
- much thanks to Hans-Christian Vortisch for help with the guns

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